WILL TURNER
lvl
90
10
Maxed
7
WILL TURNER
Power:
HERO; SUPPORT; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER
Offense:
3,666
3,666
Defense:
1,663
1,663
Health:
34,892
34,892
Recovery:
0
0
Crit Chance:
22.00%
22.00%
Crit Power:
190.00%
190.00%
Speed:
171
171
Potency:
33.00%
33.00%
Tenacity:
34.00%
34.00%
Precision:
39.00%
39.00%
Evasion:
12.00%
12.00%
Attack Speed:
18
18
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
TIME TO GO
Deal up to 5,132 damage to target opponent. 40% chance to repeat the attack if the opponent is inflicted with [SILENCE] or [SLEEP].
LVL 5
SPECIAL
I HAVE YOUR ORDER
Deal 13,198 damage to target & adjacent opponents. Inflict 2 [CONTINUOUS DAMAGE] dealing 5,132 damage for 3 turns.
LVL 5
SPECIAL
A HERO AMONGST PIRATES
Cleanse 2 Harmful effects from all teammates. Cleanse 1 extra Harmful effect if the teammate is a 'Pirates of the Caribbean' character. 30% chance to grant teammates [HARMFUL IMMUNITY] for 2 turns. Chance increases by 5% if the teammate is an 'Oceanic' character and guaranteed for 'Pirates of the Caribbean' character.
LVL 5
PASSIVE
AYE! AVAST!
Once per turn when an opponent gains bonus Speed Meter, steal that Speed Meter and share it with teammates. While stealing the Speed Meter there is a 60% chance to steal 3 random Helpful effects. Chance to steal a Helpful effect increases by 5% per 'Pirates of the Caribbean' character.
LVL 5
PASSIVE
IF I MAY
At start of the turn perform one of the following:
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 2 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 3 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 3 turns to all teammates.
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 2 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 3 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 3 turns to all teammates.
LVL 5
PASSIVE
CAPTAIN OF THE FLYING DUTCHMAN
This character gains 1 Captain's Chest whenever a 'Pirates of the Caribbean' or 'Oceanic' teammate takes damage. Upon gaining 10 Captain's Chests this character gains [EMPOWERED].
[EMPOWERED]: Gain [INVULNERABLE] for 2 turns and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 60% of their health.
Resurrected characters gain [TENACITY UP] for 2 turns.
[EMPOWERED]: Gain [INVULNERABLE] for 2 turns and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 60% of their health.
Resurrected characters gain [TENACITY UP] for 2 turns.
Full Gear List
1
2
3
5
10
11
3,163,500
5
20
4
20
40
4
20
20
40
375
730
285
255
315
120
140
280
350
150
200
60
70
50
150
50
720
540
1,400
180
380
245
290
175
100
100
100
720
600
1,320
585
315
450
270
120
20
40
420
360
840
250
250
250
150
130
20
20
1
2
3
Gear Tier 3
1
2
3
500
1
Gear Tier 4
15,000
4
20
4
20
8
40
4
20
4
20
8
40
Gear Tier 5
16,000
75
70
15
15
Gear Tier 6
78,000
30
180
35
60
70
60
70
120
140
Gear Tier 7
270,000
180
480
210
150
240
280
200
60
70
50
180
210
150
60
70
50
Gear Tier 8
800,000
240
180
800
180
180
145
110
75
100
80
80
Gear Tier 9
815,000
240
180
300
360
300
720
120
60
360
180
80
225
20
45
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
250
80
225
150
40
135
130
20
20
20